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Tangram, Anchor puzzles - come on, aren't these "soft puzzles" for people who don't really like puzzles?
They're just this side of a jigsaw, for crying out loud.
Tailor-made for mass-production and page-a-day calendars, though.
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Seat the Riders - OK, I get it. Does anybody not get it?
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Towers of Hanoi - a great programming introduction to recursion,
and I suppose a great way to while away the time waiting for the universe to implode.
Also see...
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Chinese Rings / Patience
(but see SpinOut or Mag-Nif's The Brain for a more entertaining modern take on the Gray Code)
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Peg Solitaire and Transpositions - sure, I play with them at the Cracker Barrel like everyone else.
But read Winning Ways for Your Mathematical Plays and soon you'll be pursuing post-packaged past-times.
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Dissected T - how many morons are going to sell or display it using a photo of the solution configuration?
For a puzzle often made of cardboard, that pretty much sucks away the last remnant of fun, doesn't it?
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2-piece pyramid - been there, done that, got the t-shirt.
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puzzle ring - oops - darn!
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Pigs in Clover; really, any ball-in-maze puzzle/game - I shudder to think how many of
these things lie in landfills, waiting for future ages to think they were some sort of
religious icon like a prayer fan or something.
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6-piece diagonal star - can Cardinal churn these things out any faster???
Entire Indonesian forests must lie in ruins.
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Dipsy-doodle / Moses' Cradle - an archetype, but if you've seen one, you've seen them all.
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elastic cube snake - simultaneously keeping both the elastic and cube industries alive...
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horseshoes, linked hearts - more archetypes, but how many versions do we really need?
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15 slider - another marketeer's dream.
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Checkerboard dissections - Read Haubrich if you think you've seen them all...
and then you'll realize you'll never see them all
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linked keys, tip key - can't anyone come up with a better mousetrap?
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traditional japanese box - from a country where the architecture has evolved to survive earthquakes,
you'd think they'd build these things a little sturdier.
I guess the use of actual glue is only permitted in the really expensive ones.
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kumiki figures
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2 bent/linked nails
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double rings or twists
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Takitapart, Tri-n-do-it, Pick-a-peg -
This set of three has been called the "Masterpiece Puzzles" and not without merit, I think.
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marble inside barrel, coin safe - still as good as in Hoffmann's day.
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trick bolts - OK, the 3 classic designs are a little long in the tooth, but fortunately
there are a few artisans who continue to produce innovative designs.
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Snake and Star
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Post and Twirls, and Devil's Keys - of all the cheapo wire puzzles, I think these remain the most interesting.
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6-piece burr - now some of you are thinking you've got this t-shirt, too.
I used to think that, but then I realized I hadn't had the full tour. See LiveCube later on.
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Ball and Chain tangle, and
Loony Loop / Gordian Knot tangle - still get that "It can't be done!" reaction.
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Columbus' Egg balancing - we're due for a new one, aren't we?
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Instant Insanity (yes, the basic principle is that old - see the Katzenjammer patent)
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edgematch / heads-tails like Drive Ya Nuts or One Tough Puzzle
- but for the love of Pete, stop with the scramble squares already!!!
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dissections - plain/plane and fancier...
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8 queens - I've never bothered to memorize even one of the twelve solutions,
which is probably why this puzzle continues to amuse me like a bubbling treasure chest
amuses a goldfish with no long-term memory.
I'm still having fun discovering the various guises it has assumed over the years.
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railroad shunting - I'm not into model railroading, otherwise this would be off the geekometer
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sliding block - e.g. Dad's Puzzle and Quzzle - but as a kit -
someone ought to make a generic board and piece set and include a comprehensive booklet of all
the classic problems as well as the latest designs
and, hey, solutions. Just like Tangrams. But chewier. Thinkfun, are you listening?
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ball pyramids - e.g. Gordon Bros., Pyramystery - also as a kit, hey, just like Lonpos
(but $118? Get real!)
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tanglements, cast, string - still resisting computer attack,
they'll remain out there on an expanding frontier, taunting us (until Dick Hess hunts them all down, anyway).
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box packing - but somewhere there oughta be a limit on the number of pieces or the wackiness of shapes
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Which do you have a soft spot for?
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Magic Polyhedra: Rubik's Cube (3x3x3), Pyraminx, The Skewb -
these three internal mechanisms (6-armed spider, ball, and 4-armed spider) have given rise to an unbelievably
rich domain. You're from some other dimension if you haven't heard of Rubik's Cube.
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Diabolical cube -> Soma -> Impuzzables -> Convolution, Mayer's Cube -> endless variation.
Better yet, skip them all and get yourself some LiveCube, a copy of Kevin Holmes' book,
and a web connection to Ishino's site.
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Lights Out - people are still trying to figure out how to use electronics and the
computer to make better puzzles, and the modern puzzle landscape is littered with
versions of solitaire, mah-jongg, and adventure games.
Lights Out remains an accessible and entertaining puzzle that could only really be
implemented well using electronics.
Push-button convenience, and an easy reset - in a hand-held package that doesn't require
constant security updates. What more could one ask?
There are a few other notable puzzles in software form, such as Sokoban, but they just haven't achieved
the same level of appeal.
And I'm not even going to discuss the SuDoKu craze - what idiot thinks that belongs in the
Vintage Puzzles section of eBay???
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Rush Hour - Thinkfun is a real class act. Period.
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Tantrix
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Spin-Out / The Brain - the Gray Code made flippin' fast. Take that, Patience!
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Pentominoes & other polyshape families - e.g.
Kwazy Quilt, Eternity Delta - might bore some, but they probably haven't checked out Ed Pegg's or the
Glorieux Ronse site.
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Alcatraz - a modern archetype.
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Dovetail joint - another modern archetype.
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Duallock - ups the ante on the old dipsy doodle theme.
Good enough to be cheaply imitated.
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Hectix, Corner Cube, Garnet -
any of Stewart Coffin's interlocking designs.
The much-copied modern master of Ap-Art.
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Berrocal minis & others - make you feel all grown up.
The answer to those who ridicule your obsession.
(Or you can show them a Maxton, if you want ridicule along the lines of "ARE YOU NUTS???")
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Happy Cubes or Snafooz - Happy, happy, happy. Happy marketeers. Trade show swag. But fun.
Also edible and now in fruit flavors. Just kidding.
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Oskar's Matchboxes - Oskar is a genius, for this and too many other reasons.
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Fifth Chair - Thinkfun
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4-piece jigsaw - Thinkfun
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Sunflower / O'Gear, and
The Wanderer / Cuby - Hanayama has been absolutely great at bringing wonderful old and new designs to the mass market.
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These four packing puzzles have proven themselves time and again at my parties:
Hercules, Packing Arrows, Pencils, City.
And once the inlays fall off the Pencils, you shouldn't have to worry about anyone damaging any of these.
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River Crossing
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Kinato
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Rubik's Bricks or Patio Block if you're bored with Soma and you've mastered all the Impuzzables
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Stabpuzzle - don't let the name put you off. This is a non-violent PG-rated affair.
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Bipolar - Orb Factory
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Dan Lock and the Lunatic Lock
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The Kamei Pentagon Box and other
new trick boxes from the Karakuri Club - consider a membership. These are far beyond the old Himitsu-Bako.
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sample some non-traditional burrs - e.g. Thinkfun's Gordian Knot - you think six pieces won't humble you, eh?
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Suffacator and Tricky Dick,
both great tangle designs that should stump you for a while and make you
think about them even when you're not playing with them.
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Last Nail in the Coffin, and Trumpets/Twisted - so much better than their progenitor.
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r2d2 by Roger - assuming you can find one. Just don't share your copy.
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Eagerly awaiting the next one...
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taxonomy, n.
1. The classification of organisms in an ordered system that indicates natural relationships.
2. The science, laws, or principles of classification; systematics.
3. Division into ordered groups or categories.
classification, n.
The systematic grouping of organisms into categories on the basis of evolutionary or structural
relationships between them.
category, n.
1. A specifically defined division in a system of classification; a class.
2. A general class of ideas, terms, or things that mark divisions or coordinations
within a conceptual scheme...
class, n.
1. A set, collection, group, or configuration containing members regarded as having
certain attributes or traits in common; a kind or category.